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死亡空间中文维基是正在建设中的死亡空间资料站,以《死亡空间》系列游戏为基础,涵盖漫画、电影等衍生产物,包含但不仅限于整个死亡空间的世界观设定及各种背景资料。


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此页面可以追踪本wiki最近期的更改。
在指定的时间段内没有符合这些过滤条件的更改

  • 死亡空间重制版》将于2023年发售。
  • 死亡空间重制版》实机预告已经开启预购。
  • 死亡空间重制版》实机预告已于2022年10月4日发布。

Prior to the official announcement, numerous leakers came forward with a rumored Dead Space remake in the works at EA, and that the studio behind the 2020 video game Star Wars: Squadrons would be making it for the Frostbite engine. The game is rumored to be inspired by Capcom's 2019 Resident Evil 2: Remake, to which, likewise, Resident Evil 4 was also one of the inspirations for the original 2008 game.

It is the first game in the franchise to be announced after a hiatus of 8 years since the release date of Dead Space 3 and its DLC, not considering the scrapped Dead Space 4 project. It is also the first game not developed by Visceral Games after their disbanding and a first main game in the series not developed for the Xbox 360 and Playstation 3.

With the power of next generation hardware, the developers are said to be able to expand more areas with more ways than what was technically being limited in 2008 during the original game's launch, while trying to keep the vision for the game the same. Assets are remade from scratch while also reusing some original ones, such as the audio. Improvements to the atmosphere are also being made by bringing new 3D audio technology as well as the dismemberment system with more gore effects.

The game is said to not include micro transactions and may re-use content cut from the original game while removing criticized aspects from the original game.

In August 6, 2021 the website Games Beat shared allegedly inside information that the game is aiming for a release in late 2022, to which Electronic Arts declined to comment further. When directly asked about the remake, Andrew Wilson, CEO of Electronic Arts, limited himself to only highlight how much it was demanded by the fans, without giving any hints about the development schedule.

Gunner Wright, the voice actor of Isaac Clarke from Dead Space 2 and 3, has been confirmed to reprise his role. The dialogue has been changed where Isaac only speaks when spoken to and in situations that would feel awkward when being silent, possibly similar to how the dialogue was handled in the second game.

In September 10, 2021, the community manager at the time released a short video on the Dead Space sub-reddit showcasing the new Frostbite level editor, which allows the developers to dynamically add detail onto object surfaces.

In March 12th, 2022, the developers released a new livestream showcasing new technology used for different aspects of the audio. Sounds will use proper occlusion systems to muffle or silence themselves at the developers' command behind walls. Heart and breathing rate will be based on studies of 40 years old men's stamina. Depending on whether the player is running, walking, injured or in distress, the breathing and heart rate will dynamically change. Suffocation will change to normal dynamically once the oxygen levels reach normal as opposed to instantaneous change like in the original game. Dialogue will change dynamically between the state of the player, eg. Isaac will sound out of breath after or while running and most likely will have difficulty speaking if grievously injured. The developers also showed footage of work in progress footage of the Plasma Cutter and Pulse Rifle as well as a 2 minute showcase of a work in progress reimagined version of the Maintenance Bay area from Chapter 1 of the original game. First release schedule was announced for early 2023 and the developers hinted at another preview of the game in the near future.

In May 12th, 2022, developers released another livestream showing more progress on the improved visual aspects of the game. These include improved level geometry and textures, VFX as well as highly detailed character and NPC models, with behind-the-scenes looks on one of Isaac Clarke's RIG suits as well as one of the Slasher models. Finally, a short preview of the reimagined engine room from Chapter 3 of the original game was shown, with massive leaps in visual quality compared to the original. The release date was also announced for January 27th, 2023, marking almost a decade since the last game in the franchise, Dead Space 3, was released.

In September 6th, 2022, the official Steam store went live with the first PC system requirements.

In September 29th, 2022, EA Motive released a new blog post with additional info:

  • Previously visited areas can be backtracked on the USG Ishimura even pretty late to the game.
  • Seamless gameplay with no camera cuts or loading screens.
  • Minor characters that appeared previously in just audio logs receive a bigger spotlight, such as Dr. Elizabeth Cross.
  • Newer established lore from Dead Space 2, Dead Space 3 and any extended media will be adapted to the remake.
  • Nicole Brennan's exact fate will be finally unraveled.

In the same week of September, 2022, EA Motive released a series of QR codes in various websites that redirected, once complete, to a private video on EA's official Dead Space channel on YouTube. The video is over 8 minutes long showcasing parts of the USG Ishimura with in-game music and ambience playing. At various parts of the video, Marker symbols would flash on the screen. The Marker symbols, once assembled, would read "@thebench". thebench is another official site for the marketing of the game on Instagram, that has a diagram of a Bench's upgrade node system, with the first node being a teaser for the first official trailer of the game releasing on October 4th.

In October 4th, 2022, the first complete official trailer was released of the remake.

In October 14th, 2022, an 8 minute walkthrough of the game was released along with a livestream of the developers discussing about the game.

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