Incendiary grenades are powerful grenades created by Alejandro Borges along with some Flamethrowers in Dead Space: Aftermath. After being activated, it stalls for a few brief seconds and then releases a short shockwave along with a burning explosion. It has enough power to tear apart a Necromorph and cause a hull breach in the ship.
The Incendiary Grenade has been used in two instances:
- It was first used by Nikolas Kuttner in an attempt to kill both the Grabber/Puker-like Necromorph and a female.
- It was last used by the captain Caleb Campbell when he attempts to seal the air lock in order for Kuttner, Isabel Cho, Nolan Stross, and Borges to continue to the Shockpoint Drive. After shutting the air lock, he activates the grenade and runs into a large group of Necromorphs, resulting in one last hull breach and the death of both the captain and the remaining Necromorphs.
List of apperances
- It is possible that it is a cut-down version of the Flamethrower's fuel tank.
- Surprisingly, it is VERY effective against the Necromorphs, but that could be due to powerful explosion along with the burning flames.
Compatibility with Modules
By default, the Modules can't be used with Incendiary Grenades. If the Rate of Fire on the Incendiary Grenades is increased, then it will work. The minimum amount listed must be reached. So far any combo of circuits seems to work.
With Mk. II tip: +7 Rate of Fire
Without Mk II tip: +9 Rate of Fire
If it is one below the amount listed, then it will work randomly. If it is 2+ below the amount, then it will never work.