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The "Patient Suit" is Isaac Clarke's starting outfit in Dead Space 2. This "suit" consists of a hospital outfit with a straightjacket attached. It is dirty and gray and splattered with the blood of Franco Delille. As expected, the Patient Suit gives no protection and has 10 inventory slots like the Level 1 RIG.

It is important to note that this "suit" has no helmet, stabilization thrusters or gravity boots, being made only for hospital use. It seems to mostly be used to monitor the health and status of the hospital patients while restricting their movement when necessary. The Patient Suit is also equipped with drug injectors as it is seen via tubular attachments near the neck area of the RIG, most likely to keep the patients calm and relaxed. Isaac installs a Stasis Module and Kinesis Module to this suit during his hospital escape in Chapter 1. The modules were salvaged from medical machinery much like his makeshift Plasma Cutter and were used for therapy.

This suit starts out as a straightjacket, restricting Isaac to only walking, running and opening doors until cut open by Foster Edgars. The constraints appeared to be attached to a collection of belts around Isaac's waist.

It should be noted that, while the default Patient RIG does not offer armored protection, loading a Cleared Save will result in a visually unchanged suit, but with much more armor, equivalent to the amount of upgrades that are invested into the RIGs on the Cleared Save. If an Elite RIG variant is obtained on the Cleared Save by default, the Patient Suit will possess 25% armor.

Trivia[]

  • As it was mentioned above, the level of damage resistance of the suits from a previously Cleared Save will carry over to the Patient Suit upon starting a New Game+. The Suit oxygen upgrades are also present, but vacuum still cannot be entered unless a proper suit is put on.
  • It is impossible to beat the game while wearing this suit as it lacks some of Isaac's most vital equipment.
    • If Isaac tries to open a door leading to vacuum in the first Chapter while wearing the Patient Suit, the door will lock and a computerized voice will warn the player of the impending doom behind the door. You cannot open the door until you equip a different suit.
  • Unlike the other suits in Dead Space 2, the Store's Safe does not save this "suit" for reuse.
  • Interestingly, this suit or at least the health hologram/diode apparatus is made by the CEC, as a CEC logo is present to the left of the health bar and on the white spine assembly of the RIG.
  • Using a Save Game editor, it is possible to retain this suit after the first Chapter. The suit retains the stats of the previously equipped suit; i.e if one had the Vintage Suit equipped, the Patient Suit will retain the 20 slots for items and so on.
    • Using the aforementioned editor to add the patient suit to the Safe, it is possible to equip the Patient Suit like any other stashed suit. Doing this results in Isaac playing the same animation back that's used for the Advanced Suit.

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