It is hard to determine what are "survivor encounters" in Dead Space Extraction and Dead Space 3, since the player is constantly accompanied by NPC characters. Also, both games have numerous human enemies.
There are no NPCs in the mobile Dead Space, as the three supporting characters are only heard remotely by radio. The concept of "survivor encounter" don't apply to Dead Space Ignition as well, since said game has a completely different gameplay and narrative style.
- 1 Dead Space: Extraction
- 1.1 Chapter 1: Worlds Apart
- 1.2 Chapter 2: Another Day at the Office
- 1.3 Chapter 3: Return to the Megavents
- 1.4 Chapter 4: Rendezvous with Fate
- 1.5 Chapter 5: Emergency Care
- 1.6 Chapter 6: Nowhere to Hide
- 1.7 Chapter 7: Life and Death
- 1.8 Chapter 8: In the Hearts of Men
- 1.9 Chapter 9: Escaping the Ishimura
- 1.10 Chapter 10: Secrets and Salvation
- 2 Dead Space
- 2.1 Chapter 1: New Arrivals
- 2.2 Chapter 2: Intensive Care
- 2.3 Chapter 3: Course Correction
- 2.4 Chapter 4: Obliteration Imminent
- 2.5 Chapter 5: Lethal Devotion
- 2.6 Chapter 7: Into the Void
- 2.7 Chapter 8: Search and Rescue
- 2.8 Chapter 9: Dead on Arrival
- 2.9 Chapter 10: End of Days
- 2.10 Chapter 11: Alternate Solutions
- 2.11 Chapter 12: Dead Space
- 3 Dead Space 2
- 3.1 Chapter 1: Where Am I ?
- 3.2 Chapter 2: I Need Transportation
- 3.2.1 Waves of ships leaving
- 3.2.2 Screaming around the initial corridors
- 3.2.3 Slasher Victim trying to escape
- 3.2.4 Several Fleeing Civilians
- 3.2.5 Elevator Man
- 3.2.6 Cowering Survivor
- 3.2.7 Distant Fleeing Survivors
- 3.2.8 Women Running
- 3.2.9 Man Losing His Consciousness
- 3.2.10 Family On the Run
- 3.2.11 Several Unseen Survivors
- 3.2.12 Two ships leaving
- 3.2.13 Man Holding an Injured Woman
- 3.2.14 Crawling woman behind a gate
- 3.2.15 Crashing ships
- 3.3 Chapter 3: I'm Back to Walking Again
- 3.4 Chapter 5: Cold and Cryptic
- 3.5 Chapter 6: I Need Some Transportation
- 3.6 Chapter 10: Déjà Vu on the Ishimura
- 3.7 Chapter 13: Government Sector
- 3.8 Chapter 15: It Ends Here
- 3.9 Multiplayer
- 3.10 Dead Space 2: Severed
- 4 Dead Space 3
- 4.1 Prologue
- 4.2 Chapter 1: Rude Awakening
- 4.3 Chapter 2: On Your Own
- 4.4 Chapter 3 onwards
- 4.5 Dead Space 3: Awakened
- 4.6 Notes
- 4.7 Sources
There are technically no survivor encounters in chapter one as a necromorph outbreak has yet to begun. Sam Caldwell witnesses his fellow miners and engineers commit suicide or violently attack each other under the Marker’s dementia effects; a prelude to a necromorph outbreak. The enemies that Sam fights turns out to be innocent people he murdered as he himself was also under the same hallucination. Sam is eventually put down by Nathan McNeill.
P-Sec Officers trying to control the situation
P-Sec personnel can be seen at the beginning and in the middle of the chapter. As Nathan and Gabe moved inside P-Sec Headquarters, the duo hear gunshots from upstairs. They then listen to an open radio call from Jones, who instructs everyone listening to take out the limbs of the necromorphs to defeat them. Not knowing the meaning behind the message, Nathan and Gabe initially assumed he went insane until they killed their first necromorph.
Both officers then proceeded to the control room; the aforementioned gunshots and a necromorph growl can clearly be heard inside. Once they enter a P-Sec officer is seen cut down by a slasher hidden behind a pillar. As Lexine is found cowering in the same room, it can be assumed that the P-Sec officer was trying to protect her from the necromorphs.
Insane colonists attacking and/or infighting
Nathan McNeill and Gabe Weller would also encounter human enemies suffering from the Marker induced dementia, but a much larger and violent scale. Among those human enemies is Private Karklins. Screams and pandemonium can be seen and heard all over the colony. This is the beginning of a necromorph outbreak as Nathan can briefly hear a necromorph move through the vents before leaving the hospital.
Nathan and Gabe are forced to barricade themselves inside P-Sec Headquarters, preventing anyone from getting in. When Nathan, Gabe, and Lexine Murdoch return outside they discover the necromorphs slaughtered the people trying to get in and the sounds of chaos turned into an eerie silence.
Lexine Murdoch is found amid the chaos
Lexine travelled to the control room earlier to find her missing father but became trapped as the necromorphs overran P-Sec Headquarters. She is soon rescued by Nathan and Gabe. Knowing that Lexine wouldn’t survive very long alone, Nathan allows her to travel with them, much to Gabe’s reluctance.
Lexine accompanies the officers throughout the rest of game and (unknowingly) becomes an integral part of the group. Her immunity to the Marker signal extends to anyone nearby, preventing the group from suffering from dementia throughout most of the game. She is briefly separated from the group in chapter six but reunites with them in chapter seven. She and Gabe would ultimately escape and survive the necromorph outbreak in Aegis VII.
Baines and Hutchins are both part of P.S.I.C. Security’s Special Security Taskforce under Gabe Weller’s command. The two officers are introduced in the beginning of chapter two. When the necromorph outbreak occurs in the colony, Gabe contacts Baines and Hutchins on their status. Baines and Hutchins were in shuttle bay trying to control the evacuation until one of the shuttles crashed back down.
Both officers survived by being outside of the shuttles at the time of the crash. Under Gabe’s orders Baines and Hutchins traveled to the Sector 8 Maintenance Bay to rendezvous with Nathan’s group to the Vestri. Both groups exchange details of their respective circumstances, such as the overgrowth of corruption. Baines and Hutchins make it to the Vestri first and are seen holding off a wave of necromorphs until Nathan’s group arrived. Unfortunately, both officers are killed by the Hive Mind near the end of chapter three.
Mission Square Evacuation
The survivors erected a hastily made barricade to keep the insane and necromorphs from getting into Mission Square where the Shuttle Bays are. As soon as Nathan, Gabe, and Lexine crawled through the barricade several survivors can been seen in the distance lining up to be evacuated. All of them bear the same model as Warren Eckhardt. Baines mentions that the evacuation is chaotic as the colonists are desperately trying to escape the colony, even going as far as to “break a few noses” to prevent the colonists from overloading the shuttles. One of the shuttles begins to take off but suddenly plunges back into the bay, killing untold number of survivors and taking out the rest of the evacuation shuttles.
This incident is first mentioned in Dead Space in an audio log Colony Chaos. In it, Abraham Neumann states the shuttle crash killed a couple hundred people. This incident is further expanded in Dead Space (Comics) and the animated version unlocked in Dead Space: Extraction. The cause of the crash is revealed to be due to a combination of overcapacity in the shuttle and a fight breaking out in the cockpit. The pilot of the shuttle stated that the shuttle has too much weight to break orbit and needed to land and offload some people. Not wanting to go back down into the colony, a frightened passenger tries to take control of the shuttle, knocking out the pilot in the process. In the ensuing struggle the pilot, co-pilot, and passenger losses control of the shuttle and crashes back down into the shuttle bay (in the comic the shuttle nose dives). Additionally, Marla was shocked to see only five shuttles left in the shuttle bay. This indicates that there aren’t enough shuttles to evacuate everyone in the shuttle bay. She also stated that a roundtrip between the colony and the Ishimura takes around 30 minutes. Given how fast a necromorph outbreak can spread, even if all of the shuttles successfully evacuated, a lot of colonists would have still been left behind and killed before a roundtrip can be made.
Before the crash, one shuttle is seen successfully taking off and leaving the colony. In the comics, when counting the number of evac shuttles, Marla Janssen mentions that one has already left. This would mean that a large amount of colonist did evacuate from colony, but their fate is ultimately left unknown as the escaped shuttle is never mentioned again. It is very unlikely the shuttle would have returned back to colony. The Ishimura is the most likely place the evac shuttle would go to but given the no-fly order it would have been turned away or shot down. Likewise, in chapter four Nathan’s group did not see any wreckage of a shuttle on their way to the Ishimura and the Ishimura only begins to use lethal force upon the group’s arrival. If the shuttle managed to escape the Aegis VII system entirely, the crew and passengers would have likely been hunted down and locked up by Earth Government forces, as is the fate of most survivors of necromorph outbreaks in the Aegis VII system.
Warren Eckhardt makes his debut
Warren Eckhardt was among those trying to escape the colony when the shuttle crashed into the bay. As he was close to the crash, Warren was buried underneath metal debris. He is rescued by Nathan’s group and informs them of another shuttle, the Vestri, they can use to escape as he used it to get to the colony from the Ishimura a day prior. Warren accompanies the group for the rest of the game and is later revealed to be not only a devoted unitologist, but also the one responsible for replacing many of the Ishimura’s crew and colonist with unitologists followers.
He is the first to become aware of Lexine’s immunity to the Marker signal and its extension to the rest of the group, even trying to investigate it, as well as any connections between her and the Black Marker on Earth. Near the climax of the game, Warren betrays Gabe by shooting him and reveals his plans on kidnapping Lexine to bring her back to the Church of Unitology. His plans are cut short as he is killed by a leaper.
Unnamed Engineer as a guidance
As soon as Nathan’s group arrive in the Megavents, they encounter an engineer who is hiding from the necromorphs. When Nathan mentions that they need to go to Sector 8 Maintenance Bay to get to the Vestri, the engineer traveled with the group as he knows how to get there. When Nathan temporarily warded off a drag tentacle attacking Lexine, the engineer went over to help her up.
However, the tentacle came back and grabbed the engineer, and in fright, he held onto Lexine. With the engineer too frightened to listen to Gabe and Lexine’s orders and pleas to let go, Nathan is forced to shoot the engineer into releasing Lexine. As soon as he releases Lexine, the engineer is dragged away by the tentacle.
Engineer cornered by a Slasher
While traveling through the leaper infested vents, Nathan takes a brief look on his left through a vent grate. He witnesses a terrified engineer in an engineer rig being cornered by a slasher. The slasher then impales the engineer though the chest, killing him.
Destruction of Shuttle CSO4
After Nathan’s group successfully navigates through the debris field, they are hailed by the Ishimura, who warns the group they are violating the no-fly order and orders all shuttles to return back to the colony. Shuttle CSO4 accelerates past Nathan’s group and pleads for entry, telling the Ishimura the colony is overrun by Necromorphs and that they can’t go back. Warren Eckhardt similarly tries to gain entry by using his position to bargain their way in. The Ishimura ignores both of them and warns that there continued approach will be considered hostile. In defiance, Shuttle CSO4 accelerates towards the Ishimura, only to be shot down by the ship’s ADS Cannon, much to the shock of Nathan’s group. The wrecked hull of CSO4 collides with the Vestri, destroying the main thrusters, which forced Gabe to pilot the shuttle towards the Ishimura at slow speeds while Nathan defends the group from incoming ADS fire.
The pilot of CSO4 used the word “we”, indicating there are other survivors onboard the shuttle. It is also possible that Shuttle CSO4 doesn’t have an ADS system like the Vestri, which would explain why it shadowed Nathan’s group through the debris field and couldn’t defend itself from the Ishimura’s ADS fire.
Cornered Crewmember on a camera feed
As Gabe tries contacts the bridge from the Shuttle Bay’s control room, Lexine witnesses a camera feed of a slasher cornering a crew member and killing him. This horrifies Lexine, as it confirms the necromporhs are onboard the Ishimura. The crewmember uses the same model as Warren Eckhardt.
Frightened Crewmember inside a locker
After watching the security feed and dispatching a slasher, Lexine hears sounds coming from a nearby storage room. When Nathan opens the door, a frightened crewmember throws a container at him, thinking he was necromorph. The crewmember tells the group the necromorphs killed everyone in crew deck and is told to tag along with the group for protection. He accompanies them the group for little while until he is dragged through a vent by a necromorph.
At the end of chapter four Nathan’s group meet face-to-face with Alissa Vincent and her security team. They place the entire group under arrest; ordering them to drop their weapons and to get on their knees. Gabe tries to warn them of the necromorph infestation, but one of the security member tases Nathan, who loses consciousness. Although the model design and number of security personnel are different, this is canonically the same Alissa Vincent and her security team seen in Dead Space: Downfall.
The real Nicole Brennan
Nicole is introduced in the beginning of chapter five medically examining the entire group. When the quarantine lockdown is enacted in the room, Nicole reluctantly allows Nathan to leave through the vents to override the lockdown from outside. She stays in touch with Nathan throughout his journey in the Medical Deck. She and the rest of Nathan’s group reunite with Nathan in the morgue, where they discover the deceased captain. They then travel to the Emergency Room but are chased out by a horde of necromorphs.
The group barely makes in time to the Medical Deck’s Security Station, as security personnel were barricading the entrance to the ER from a drag tentacle. When the Nathan’s group decide to head for the Engineering Deck, Nicole voluntarily stays behind to look out for any more wounded crew. Nicole is last seen in the beginning of chapter nine. Having lost all hope of survival she makes the suicide recording to Isaac seen in Dead Space. Her suicide is witnessed by Nathan and Lexine, who are saddened and unable to prevent it as Nicole’s message is a one-way transmission.
Faint Screaming around the Medical Deck
After Nathan overrides the lockdown and travels through the vents again, he will hear the Ishimura’s automated transmission for launching the escape pods. During this transmission, Nathan will hear a faint screaming from a man.
This comes a few minutes after the audio log We're Leaving, about two crewmembers intending to use the escape pods, can be found at the very same vent section. It's up to interpretation if this scream was one of them failing to board the pods in time. It's also possible that the scream was just a hallucination, since Nathan was hearing the Marker's whispers at the time.
Perry and ER Patients
The ER and the ER Hallways have numerous patients on the beds. Many are bloodied from necromorph attacks. Perry, Nicole’s medical assistant, stayed up for close to 24 hours treating the wounded as he felt obligated to do so.
One unscathed patient flatlines near the group, which perplexes Perry has he claimed to have stabilized him one hour ago. As Nicole was about to head to hallways to check on the other patients, a slasher ambushes the group and decapitates Perry. When the group moved through the hallways, flatlines can be heard from some of the patients.
Security Station Barricade
After being chased out of the ER, the group makes it to the security station as a drag tentacle begins to breach through the wall. Two security personnel where in the process of finishing the barricade that Isaac destroys in chapter two of Dead Space. Nathan jokingly asks one of the securities if he was going to tase him, much to his confusion. Gabe then orders one of the securities to seal the door and orders the group to assist in finishing the barricade.
They all finish just in time as a drag tentacle appears but is unable to be breach barricade, promptly leaving. The security officer informs Gabe that they need to head for Engineering as their team is responding to an emergency call. Gabe tells the securities to remain in Medical as the group will assist the other security team. It is unknown what happened to the two security personnel but they most likely perished when the Medical Deck was overrun by necromorph.
When Nathan’s group arrive near the water treatment facility and climb up a ladder to get out of the water, Nathan witnesses a lone engineer getting butchered by the game’s first two enhanced slashers. An infector arrives shortly after to turn him into a necromorph, though this can be stopped.
It is impossible to save this man as Nathan is still in the process of climbing up the ladder when he is attacked, as well as the weapon’s crosshair is replaced with a “skip” sign, meaning the player can’t shoot even when aiming for the slashers. The engineer’s model is based off Jacob Temple (as well as other corpses found in this chapter).
Catherine Howell is first seen
Dr. Howell is encountered right before the boss fight with the Urchin on a platform above the group (minus Lexine). She informs Nathan’s group that they are below Hydroponics and urges them to come up. Suddenly the Urchin attacks both of them. Dr. Howell is forced to flee, apologizing to the group as she is unable to do anything to save them.
She becomes a playable character in chapter seven, rescuing Lexine and reuniting her with Nathan’s group in the Atmosphere Control room. She is killed when Warren leaves her for dead when they are both attacked by a drag tentacle (possibly from the Leviathan). Lexine is saddened by Dr. Howell’s death.
Lexine Murdoch is still alive
In chapter six, Lexine was separated from the group when she was ambushed by swarmers, falling into a massive water drain. She somehow survived her ordeal, but is left feeling ill. Dr. Howell rescues her in Hydroponics and treats her illness. She later informs Lexine that she encountered Nathan’s group earlier but believes they have died. Dr. Howell protects Lexine from hordes of necromorphs, including a brute. Both of them later reunite with Nathan’s group.
Lone Security Officer
As Gabe and Warren discover Maintenance Shuttle 23 in Shuttle Bay 47, they head to the control room to prep a shuttle for launch. There they discover a lone anxious security officer who has locked himself inside. He refuses to open the door, stating that his lieutenant’s orders were to not let anybody inside. Gabe and Warren are then ambushed by necromorphs; the security watches on as the duo fends off the necormorphs.
Finally irritated by the security’s behavior, both Gabe and Warren angrily demand him to open the door, but he still refuses. An exploder suddenly drops right behind him from the vent and smashes him with its explosive sac. The blast kills the security instantly, but allows Gabe and Warren to gain entry to the control room, although at the same time, badly damages the computers.
Gabe Weller is still alive
Warren betrays Gabe in the end of chapter eight by shooting him and revealing his mission to Gabe, before getting killed by a leaper. Nathan and Lexine discover the wounded Gabe, who tells them what happened. He also tells them the ADS cannon must be shut off before they can escape.
Nathan orders Lexine to watch over Gabe while he shuts off the ADS cannon. She treats Gabe’s wound while fending off necromorph attacks and gives updates on their status to Nathan. Gabe is unable to guide Nathan due to relapsing consciousness from his wound. Gabe recovers at the start of chapter ten. He and Lexine would ultimately escape and survive the necromorph outbreak in Aegis VII.
Twinkle Twinkle Little Star radio transmission
When Nathan begins to move through the vents, he will hear a radio transmission of a woman singing Twinkle Twinkle Little Star, initially thinking Lexine was calling him. Nathan tries to get a response from the singer but only hears the woman keep singing. It’s possible that Nathan is experiencing a hallucination, although it is unlikely as he only left Lexine a short while ago (he would only experience whispering at the moment).
The radio transmission could possibly be pre-recorded, as it would explain why Nathan couldn’t get a response when calling out. Additionally, Isaac Clark will also hear the song play on a loop in chapter ten of Dead Space when he enters the Crew Deck.
Nathan McNeill returns, wounded
In the end of chapter nine, Nathan is forced to amputate his right arm after it was pinned by a spike launched from the Spider. Gabe and Lexine tried to contact Nathan but received no answers from him. Both of them held off waves of necromorphs in order to wait for him as they prep the shuttle for launch. As the necromorph horde keeps coming they reluctantly resign to Nathan’s death and begin to launch the shuttle. Nathan then suddenly appears, fending off necromorphs with a contact beam with one arm.
Gabe and Lexine are surprised to see him alive and shocked that he lost an arm. Nathan co-pilots the shuttle with Lexine and all three escape the Ishimura. Nathan plots a course for the Sprawl and the group celebrates their victory over the necromorph, but this is cut short by the arrival of the USG Kellion, whom Lexine desperately tries to warn to stay away from the Ishimura but to no avail. Nathan would ultimately succumb to his wound and transforms into a slasher. He attacks Lexine but ends up being killed by her.
Just after Nathan’s group escaped the Ishimura, they receive the radio transmission from the USG Kellion, seen in the beginning of Dead Space. Lexine desperately tries to warn them but is unable to communicate with them. The garbled radio transmission heard in the beginning of Dead Space is speculated to be Lexine trying to warn them but unable to get the message through due to the debris field or faulty communication.
Man Behind Door
This survivor is encountered when Isaac first enters the room where he obtains his first weapon. Upon entering, Isaac can hear the survivor sobbing with fright behind a locked door on the other side of the room. He does not hear Isaac until he steps up on the platform where the Plasma Cutter is. Once the survivor hears Isaac, he immediately stops crying and begs him to open the door for him, saying he doesn't have a key, and can't figure out how to hack the door.
After Isaac grabs the Plasma Cutter, the survivor becomes more panicked, saying he can hear creatures through the vents coming for him. Once the door is unlocked, he flies into a full-blown panic, saying he can hear creatures everywhere, and he still can't unlock it from his side. When Isaac finally opens the door for the survivor, he is found being mauled to death by a Slasher. Although Isaac can dispatch the Slasher very quickly, the survivor will still die as his death is predetermined.
Note this is the only time you will see a Slasher using the hands dangling from its sides to do something in game (it is holding the man down with them).
It's possible that this crewman is the Tram-engineer Benson as the voice of both are identical and you'll find the first audio log from him in the corridor forward.
When Isaac steps off the tram in Chapter 2: Intensive Care, in the corner there is a woman wearing a bloodstained blindfold. She is stroking her friend "McCoy" and trying to comfort him, saying help has arrived. (In reality, she is stroking a dismembered torso, but due to blindness, and more likely mental instability, she hasn't realized this.) She says she knew Isaac would come, "just like you said", and that she "saved something for you".
She reaches behind the torso, turning it over, revealing maggots eating away at it. Beleaguered, she fumbles, and barely manages to drop the kinesis module (that was what she 'saved' for the player) in front of Isaac. She asks if she can go now, and with the last of her breath, says that McCoy wants to take her to "the shuttle". She then succumbs to her wounds. After Isaac returns to the tram station later on in the chapter, both the torso and the woman are gone, probably hinting that they were turned into Necromorphs.
Bioprosthetics Lab worker
While walking down the hallway to the Bioprosthetics Lab, a worker rushes out from behind a window, begging Isaac to let him out. A Lurker runs out from around the corner, chasing him. Behind him it fires a quill into the hand he was pounding the window with, destroying it and pinning him to the wall. The Lurker fires another quill into his back as he painfully tries to free himself.
Thinking that would be enough to kill him, the young Necromorph begins to scale the wall, leaving the man to scream in agony. Realizing he is still alive, it turns around and fires all 3 of its quills into the worker's head, decapitating him (and splattering the remains of his head all over the window Isaac is looking through). There is no possible way to save him, as the door that leads to the lab is on a "Standby" mode until he is brutally killed.
While walking down the Imaging Diagnostics hallway, a heavy banging sound is heard. When Isaac turns the corner, he can see that the source of the sound is a man smashing his head repeatedly against the wall, with blood spattering out from each hit. He is also heavily mutilated, lacking any flesh on the front of his torso, and has no organs present in his abdomen. His ribs are clearly visible, he is missing sections of flesh and skin all over his body, and is drenched in his own blood as though he had endured a Necromorph attack. He makes no reaction to Isaac's presence, and Isaac will refuse shooting him directly, but is possible arching a secondary shot from the force gun to land on his head or deploying a timed bomb right next to him with the line gun, none of these actions however can damage nor stop him. When Isaac goes near the man, he rears his head back and violently brings it into the wall a final time, his skull cracking as he slides down to the ground, dead.
The severity of his wounds, which would not be survivable for any significant length of time, suggest that this man may be a hallucinations on the part of Clarke. By this time in the story, however, he has not experienced any major visual illusions; only whispers of his name have appeared. The man's corpse remains in the level (as opposed to despawning), however, leading to speculation on his status.
This scene was featured in the Dead Space 2 introduction video "Previously on Dead Space".
In one room in Imaging Diagnostics, there is an officer behind the table who is violently choking. A yellowish liquid is foaming out of his mouth. He "dies" after choking for a few seconds. A back story log found after beating the game details the transformation of a corpse into an Infector, and the very first symptom is violently choking up a yellowish liquid; implying that the choking man is actually a corpse in the first stage of becoming an Infector. Upon returning to this room on the return trip in the Chapter, the man's body will have disappeared, implying that he became an Infector. If the player stomps him, he will be dismembered, but will continue to choke.
Insane "nurse" and patient
When entering a surgery room, there will be a female officer in a glass surgery box, who appears to be operating on a patient. When Isaac gets closer, it is clear that she is not operating on the man, but is instead mindlessly sawing into him, laughing hysterically. She looks back at Isaac, then back to the "patient", who finally dies from his injuries. She then looks back at Isaac again, and brings the saw up to her neck and slices her throat with it. She drops to the floor, gurgling, before finally dying of blood loss.
The two are most likely not a hallucination, because they are still present in the glass room when Isaac returns in a later chapter. Sometimes, before dying, the man will moan "Please..." apparently asking for help, but dies soon afterwards. Is possible to bounce a secondary shot from the force gun in the ceiling and into the table she's operating but this causes them no damage and will only die by her own hand
Notably, this scene was featured in two official screenshots. Apparently, this is the only survivor encounter to be featured in two official screenshots.
Screaming around the Engineering Deck
Throughout the entirety of Chapter 3, human-like screams can be heard alongside the ambiance of the level. It's possible these are heard from remaining survivors, as the Engineering Deck was one of the last decks to hold out. Whether these screams originate from survivors, Necromorphs, or even Isaac's dementia, is all left up to speculation.
Specifically, it seems that Isaac can hear more clearly in the Fuel Storage, a large dark area with numerous Necromorphs around. It could be that a group of survivors was trying to hide in the shadows, being gradually found and taken out one by one. Another possibility is that it is a sole injured crew member moving around continuously, trying to avoid the creatures.
After passing through the other side of the decontamination chamber on the way to the centrifuge, dulled (low-pass) screams and thuds (gunshots) can be heard. Soon after, there is silence. It is implied there was someone who managed to survive and was fighting off Necromorphs, only to die soon after.
Owing to the fact that the Drag Tentacle is introduced moments later - its signature groan is heard for the first time - and a loud crash coincides with fresh limbs nearby, it is likely that the survivor was "taken" by the Drag Tentacle moments prior to Isaac's arrival, which is most likely why it did not lunge at him initially. This theory is emphasized by the fact that Isaac finds a dismembered corpse with ammunition nearby, in the corridor where the Tentacle attacks, with a blood trail leading to the hole on the wall.
There is only one survivor directly encountered in Chapter 3, although the encounter is brief. On the 2nd level of the engine control decks, in a storage room adjacent to one of the lift shafts, lies an engineer in a heavily beaten state. Beforehand, the player will witness a Leaper hastily crawl into the room with the engineer, but disappears.
He rests underneath a vent on the wall and doesn't move until approached. He then lunges forward, reaching out to Isaac before suddenly collapsing, dead. Turning around lets the player witness a Slasher run by the room, indicating that maybe the engineer was warning Isaac before dying. A group of Swarmers is seen exiting the horrifying room immediately prior, and are also found in a supply box a floor below, insinuating his cause of death.
- Note: If the player does not approach him, the player can dismember him (he can also be dismembered when he reaches out to Isaac) and move him with Kinesis. Even if killed by the player the engineer's moan will still be heard for a short period of time.
Once the main lift in the Bridge room nears its destination at the lower level, the loud, horrified scream of a woman echoes down the shaft. The scream ends moments after Isaac reaches the bottom floor. Upon entry to the level, there are no signs of human life, and no murdered female in sight. Where the scream originated from is unknown.
A possibility is that a Necromorph managed to kill the unsuspecting woman, but it does not seem likely, as there is no roar to be heard as the woman is screaming and no female bodies around. Another theory is that a bridge officer was hiding inside of the elevator shaft and was crushed when Isaac activated the elevator; this would explain why the scream seems to be so close.
After going up the main lift to level 3 (the path to the Comms Array) there is a man through a doorway who, briefly, tells Isaac to "make us whole again" before walking off as the door closes. It is unknown where he went, as there is only a lonely Pregnant calmly walking down the corridor. Considering the increasing number of hallucinations Isaac is already having at this point of the game, the man was most likely a hallucination as well.
It is interesting to note that the man resembles a bloody Chen, he wears the same suit given to USG Kellion crew members Hammond and Johnston. It is quite possible that Isaac was hallucinated the Pregnant in the form of either Chen or a Bridge crewman. Also of note, he is a NPC that Isaac can shoot, although it has no effect.
- Note: If the player is quick enough, rushes and reopens the door immediately, it can be seen he vanishes after walking five feet away. This is just the visual effect of the game engine de-spawning objects and is not supposed to be seen by the player.
Dr. Mercer presents himself
The insane science officer, Doctor Challus Mercer is first encountered in this chapter, revealed to be hiding on the medical decks in apparently safe areas. He first talks to Isaac inside the lab from behind a glass/perspex screen, revealing his plans concerning the Necromorphs and their transportation to Earth and his knowledge of the Hive Mind, and then releases the Hunter. Once Isaac escapes back to the security station and enters E.R., Mercer is again shielded behind a glass pane whilst attempting to convince Isaac to give up.
After Isaac acquires the recombinant tissue sample from his office, the insane doctor interrupts his video call with Kendra before venting all oxygen in the wing into space. After the oxygen is restored, he is encountered in the Cryogenics Treatment chamber, again behind a glass pane. Mercer makes a brief speech about his plan to unleash the Necromorphs on Earth before releasing his regenerating creation and walking off.
Before going into Dr. Mercer's office, Isaac can see a woman standing at the end of the hallway next to a surgical bed to the right. She is staring at a dead body on the ground and is laughing/crying hysterically, which is on an eternal loop, does not react to Isaac's presence in any way and is invulnerable. She dies when Dr. Challus Mercer vents the air throughout the deck into space; while Isaac does not see her die, he can verify that her body is there, if he has the luxury to waste oxygen for that purpose.
A very interesting detail that many players do not notice is that the dead body on the ground looks identical to her, right down to the injuries on the face, though this may be an error in NPC formatting and the same skin was used for both. There is a possibility she may be a hallucination due to the fact that her RIG health indicator is empty, which means she is actually dead; and moreover, it is strange that Isaac didn't encounter her during his first visit of the infirmary, in chapter 2. However, when Dr. Mercer disables life support systems in the Medical Deck, the woman dies and her body is left lying next to the other corpse which means that she was indeed a real person, and managed somehow to survive until there.
When Isaac reaches the far end of the rig room and activates the elevator, he will begin to hear painful moans from a nearby survivor. When the elevator reaches Isaac's level, the door opens to reveal a dying miner lying on the ground, his left arm severed. He groans and reaches out to Isaac for help before collapsing, dead. Immediately after activating the elevator, his arm precipitously falls from a vent above, followed quickly by an onslaught of Slashers - the likely cause of his demise.
Nicole unlocks a door
Isaac meets Nicole while on his way to retrieve the SOS beacon, after being attacked by numerous Lurkers and Pods. Nicole can't reach him from where she is, but she helps him by opening the locked door to the room where the beacon is. Isaac has to defend her against an onslaught of Necromorphs that show up while she is opening the door. She walks away after unlocking the door declaring her love for Isaac and assuring him that everything will end soon.
As it turns out later in the game, the whole sequence was a hallucination. It is quite possible that the door was unlocked the whole time and some (or all) of the Necromorphs attacking were illusions as well. Shortly after "Nicole" leaves, Kendra contacts Isaac worried, stating that she had lost his RIG signal for a while. It's unknown if either the Marker's signal jammed the communications temporarily or if Isaac himself blocked Kendra from contacting him.
After entering the passage guarded by the two Guardians, a survivor will crawl around the corner, groaning in his death throes, and subsequently die as the game's first whole Divider comes around the corner as well. Though Isaac can shoot and dismember the survivor, he will still act out his programmed death scene. If the player chooses to look close enough the survivor will strongly resemble the vanishing man as seen in Chapter 4.
Gravity Panel Marine
A Marine can be seen pinned to the ceiling by one of the malfunctioning gravity panels, moaning in obvious pain (how he managed to survive without getting shredded to pieces by the panel is unclear). Nothing can be done to help him - neither rescue nor a mercy kill from Isaac is possible, though if the player managed to keep an exploding limb from one of the Exploders in the room previous, it can be used to remove all the man's limbs (which in a terrifying lack of programming, doesn't result in a ceasing of the man's moaning). If this is done and the player leaves and then returns to the Marine's room, his moan will no longer be heard, as he himself will no longer be present, also due to a lack of programming.
His ultimate fate is unknown, although the fact that he was trapped and heavily injured when the ship later explodes certainly suggests KIA status. If the player looks closely, the marine still has full health.
After leaving the room with the shooting range on the USM Valor, Isaac discovers a space marine, sitting on the ground and holding up his severed leg. He grunts in pain a few times, and then falls backwards, dead.
This marine is found outside of an operating room with a malfunctioning medical laser suggesting that he lost his leg inadvertently during his escape from the Necromorphs, but only made it to the hall before Isaac finds him.
Another Marine can be seen running away from Isaac as he enters a room connected to where the singularity core is found. The door closes and locks as he leaves. It is never explicitly shown what happens to him, but the fact that he is never shown again in the game implies that he was killed; either by a Necromorph or when the USM Valor exploded.
When Isaac follows his path after retrieving the singularity core, a lone dead marine can be seen by an elevator with a blown power unit. Seeing as Isaac nearly avoided injury when one exploded near him (before Dr. Kyne's transmission), it is likely the same marine - lacking a Kinesis module - was killed when the power unit was ejected, or was unable to escape a pursuer.
- Note: Sometimes, due to unknown circumstances, a bug can occur where the Marine will not de-spawn and will instead stand fully modeled on the other side of the door in the hallway. In the game files, the Marine also has full head animation as well as a very simple idle animation, suggesting he would have a bigger role in early versions of the game.
The demise of Jacob Temple
Jacob Temple, formerly an engineer aboard the "Ishimura," left a series of audio logs detailing the mechanics and failures of systems on the ship and his attempts to repair them and escape the crisis. Eventually, practicality forced him to abandon this objective, and he instead went out to find Elizabeth Cross, his partner. Their reunion is short-lived— both of them are murdered by the madman Mercer, their skulls punctured to ease the inevitable work of the Infector. Clarke is forced to witness Temple's death, though he can in no way intervene.
Temple's death was featured in the Dead Space 2 introduction video "Previously on Dead Space".
Upon entry to the back room to Sleep Block C, Isaac discovers a room full of dead Unitology worshippers, who committed suicide under the orders of Dr. Mercer, their impaled heads wrapped up in bandages. One surprisingly clean and unhurt woman remains alive in the room, but upon Isaac's entry, she laughs hysterically, and promptly blows her head off with a P-Sec Pistol. The woman is the only one in the room to die from a gunshot; the others were impaled in a similar fashion to Jacob Temple and Elizabeth Cross.
Isaac can reach her well before she commits suicide, however, he will not try to interfere. It's also impossible to get the P-Sec Pistol and use it as a weapon, even through he could.
Isaac meets Dr. Kyne
The ship's chief science officer is encountered behind a secure glass pane in the sleep block security station. He informs Isaac of the importance of returning the Marker to its pedestal on the planet and aids Isaac in locating the Nav Cards needed for the executive shuttle. He will not leave the security station however and if Isaac attempts to visit him before he has located the Nav Cards, Kyne starts to ramble believing Isaac to be his wife. Eventually Kyne leaves to pilot the shuttle into the hangar deck.
The death of Challus Mercer
Once Isaac collects all shuttle NavCards, Mercer briefly taunts him via RIG Link before unleashing the Hunter on him once more. He is not seen or heard from again for a brief time until Isaac kills The Hunter with the Executive Shuttle's engine test, after which Mercer contacts him and invites Isaac to join him as he gazes at the face of God before submitting himself to an Infector. Isaac later finds Mercer's headless, mutilated remains along with the Infector just a few rooms away, which will turn into a headless Enhanced Slasher should the transformation be allowed to complete.
The demise of Dr. Kyne
After obtaining the escape ship, Dr. Kyne rushes out to greet Isaac, telling him that they must escape immediately. Before either of them are able to board the ship, however, Kyne is shot in the chest by Kendra Daniels, who was hidden on board the ship, before taking off with the Marker. As Kyne lies dying on the floor, he reaches out and gasps for Amelia to come back to him, before collapsing to the ground dead.
Kendra's betrayal and escape
Kendra herself is not fully visible in this chapter, but she has apparently snuck aboard the Executive Shuttle sometime after Kyne pilots it to the Flight Deck. Once the Marker is loaded onto the Shuttle, Kendra swiftly shoots and kills Dr. Kyne in the presence of Isaac before flying the shuttle away, stranding him. She contacts him via RIG Link and thanks him, before revealing that the outbreak on Aegis VII along with the Marker itself was the product of The Sovereign Colonies, and that the Valor was sent to assist her in retrieving the artifact.
Later on, Kendra escapes down to the colony when Isaac activates the Shuttle recall override.
Nicole in the control room
Nicole appears again once Kendra betrays Isaac, in a control room blocked by a Guardian. Once Isaac reaches her, she expresses her joy and tells Isaac to "make them whole" before instructing him to recall Kendra's shuttle. She is later seen co-piloting the shuttle with Isaac when the latter descends down onto the colony.
Note that these were the same words the vanishing man said to Isaac, indicating that he in fact was a hallucination.
Nicole Brennan returning the Marker 3A
Nicole is seen again at the start of the chapter, instructing Isaac to load the Marker off the shuttle and to guide it to its pedestal using the loader system. She vanishes after he restores power to the loading bay doors.
After the Marker is returned, Nicole then makes her final appearance in a bright flash of light as Convergence begins. She congratulates Isaac on doing a good job and said that "they are now whole" before disappearing for good.
Kendra Daniels in Aegis VII
Kendra is seen shortly after Nicole vanishes at the Marker pedestal, removing it and loading it back to her ship. She points out Isaac's growing dementia by telling him that Nicole has been dead this whole time and forces him to watch the full transmission. Kendra then leaves, with the heartbroken engineer in hot pursuit.
Once Isaac reaches the landing pad, he witnesses the brutal death of Daniels at the hands of the newly-awakened Hive Mind, smacking and crushing her many times before tossing her against the sharp corner of a building, fully dismembering her.
Kendra's death is shown for a split second at the end of the launch trailer for Dead Space. This probably wasn't considered a spoiler because her face is barely visible and recognizable, being the exact moment she is smashed by the tentacle.
Franco Delille fails his mission
In the opening of Dead Space 2, Franco wakes Isaac out of stasis while speaking to Daina. He gets stabbed by an Infector once in the chest, and then in the forehead. He then quickly mutates into a Slasher, who is then head-butted away by Isaac. His slasher is later encountered in the game.
As Isaac attempts to escape the Necromorphs that appear after Franco's Necromorph transformation, three patients can be seen trapped in their glass booths. The patients are ultimately left to die as they have no way of escaping the numerous Slashers and Infectors that pour into the room.
Two of the patients clearly are suffering from dementia, as there is Unitology graffiti on their glass booths. They are not trying to escape and just stand still, looking at the Necromorphs nearby and waiting their impending deaths. The log Shit the bed suggests that one of these two patients is "Patient 3".
The third patient, however, is desperately trying to escape and even slams his chest into the glass, splashing blood everywhere from a recent chest wound he had received. Unfortunately, there is nothing the player can do to set him free.
Later, Isaac will pass by an observation room above the glass booths, and it can be seen that two of the patients died: Patient 3 and the patient trying to escape. The other patient is nowhere to be seen.
As Isaac gets up after dealing with the Slasher that pinned him down, you can hear a faint sigh and a flatline suddenly going off at one of the nearby beds; the man's last breath. You can never see this man move.
Two Security Officers
Isaac comes across two security officers who are apparently looking for him. One of them yells out "Clarke! Take him down!" and they begin firing at Isaac. Before they can land a hit, one of them gets stabbed and taken up into an air vent in the ceiling by an unseen Necromorph (possibly a variant of the Leaper, since the tail structure is similar). The other officer stops firing and examines the air vent, only to suffer the same fate as his partner. As Isaac approaches, blood drips down like a waterfall from the vent opening. The Necromorph responsible then makes its way noisily across the ceiling, dropping a completely dismembered torso of one of the officers through a separate vent. The other Officer can be heard screaming from inside the vent as the Necromorph drags him to someplace else, a flatline sound can be heard almost immediately afterward.
The demise of Foster Edgars
When Isaac passes through the observation room overlooking the patient recreation room during his escape from the asylum, he finds Foster Edgars giggling to himself and carving into the observation window. Clearly insane, Edgars seizes Isaac as he attempts to slip by and holds a scalpel to his throat. Edgars manically states that Tiedemann has ordered that all the "key subjects are to be terminated", and says "What's one more?".
This statement, Foster's blood covered clothing, and the fact that the next room contains several deceased patients all with cut throats suggests that he had already killed several other people before Isaac encounters him. Isaac tries to convince Edgars to help him remove the straitjacket so they can escape together. Edgars suddenly appears to stab Isaac in the stomach, but he actually cuts the restraints of the straitjacket. He then mentions Isaac's RIG being red, and indicates a supply locker with a Med Pack and a Flashlight inside. As Isaac turns around after retrieving both items, Edgars says "Isaac, we're all going to burn for what we did to you." before casually slitting his own throat, falling against a window, sliding to the floor, and choking to death on his own blood. His corpse is later found by Gabe Weller.
Man On Operating Table
At some point, after progressing through the hospital, Isaac will hear pleas for help coming from inside an observation room. When Isaac enters, he discovers a man strapped to an operating table who apparently had been having heart surgery done, but was abandoned during the initial attack. The man's chest has a gaping hole open from mid-surgery. Isaac notices a device above the man that uses a plasma cutter to perform operations, and decides to take it off of the machine and use it to cut the man free.
As Isaac hacks a computer panel to get the cutter off the machine, however, a Slasher passes by the entrance to the room, notices the duo, and walks into the chamber, attacking the man. Although initially fighting the slasher off using his legs, the man quickly has his right leg chopped off, followed by repeated stab wounds to the opening in his chest and decapitation. By the time Isaac frees the plasma cutter from the machine and combines it with his flashlight, the man has already been butchered. Nothing can be done to save him. When Gabe Weller returns to this room in Dead Space 2: Severed, a lone, legless Stalker appears, though since it has a head, it cannot be this man unless there was a bug or error. The man has the same face as Director Tiedemann's.
- Note: Isaac can use Kinesis to throw pieces at the man. If they hit his head or a limb, it will come off. It is possible to completely dismember the man, but he will still be alive and the Slasher will still attack him.
People on Audio log
Isaac finds a corpse of a security guard that has an audio log playing near it. One trooper is in disbelief that he blew off a Necromorph's legs, and that it kept on coming. Another replies that Necromorphs need to be completely dismembered to be killed. It is possible these troops are elsewhere in the hospital, trying to kill off any other patients. If Isaac were to stay there and listen to the conversation long enough, it will eventually just be the sounds of a Necromorph growling (although not loudly).
Nurses Being Attacked by Pukers
After Isaac enters the morgue, a nurse crawls around the corner. Something behind the corner sprays him with caustic fluid, violently burning him and causing him to collapse before dying. His body is covered in blisters when approached. When Isaac rounds the corner, he witnesses a female nurse being vomited on and killed by the game's first Puker, which then attacks. They both die no matter how quickly the Puker is dispatched. If Isaac waits before entering the room with the female Nurse he can hear several screams of agony as the female Nurse gets burned by the Puker. The screams are on a loop.
It should be noted that the female nurse shares the same character model as the nurse Rachel Tatchet first seen in the Dead Space 2: Severed DLC. Whether this was intentional by the developers of the game, or just the practicality of sharing the same model, is unknown.
- Note: A glitch occurs if you kill the Puker holding the female nurse before he can puke on her. When the Puker is killed, the female nurse will stand straight up then fall over dead.
Nolan Stross finds Isaac
While trying to escape the asylum, Isaac meets Nolan Stross. Stross tries to help Isaac escape, but he gets locked behind a security gate.
At some point during the second chapter of the game, Stross contacts Isaac over a radio transition. He can be seen in person across a courtyard, leaning over a railing shouting to Isaac. After a short conversation where Stross gives directions, he gives Isaac a warning, seconds before a Leaper crawls over the railing towards Isaac.
Waves of ships leaving
Short after leaving the Working Tools shop, two small ships can be seen through a window following the evacuation orders, taking off and successfully leaving The Sprawl. They are followed by several others in distance and one which passes very close to the window.
After this, if the player waits in the area, other shuttles will cross the sky indefinitely in groups of five. This indicates that an undisclosed number of individuals managed to escape from the outbreak under Tiedemann's evacuation order.
Screaming around the initial corridors
When Isaac enters the first corridor after witnessing the ships leaving, loud screams of countless people are heard indefinitely as the level ambience. Those screams are also heard in the corridor where Isaac spots Nolan Stross, since it's in the same atrium.
Those voices certainly are from the crowds of people seen running to the evacuation centers and the people on their apartments, showing that a large amount of people are still alive in the Titan Heights at that moment. As Isaac distances himself from the area, the ambience progressively changes for silence. By the time Isaac reaches the entrance of the tram station, there are no more audible signs of human life.
Slasher Victim trying to escape
When Isaac enters the Titan Heights Apartment, a woman is seen backing away from something behind the corner. She notices Clarke and turns to him, and a Slasher's blade suddenly slices her in the back and knocks her to the floor. The Slasher then jumps on her back and violently stabs her multiple times, before attacking Isaac.
- Note: The Slasher can be killed before the woman is attacked, but the woman will still fall, blood will spray from her back and she will die regardless of Isaac's actions, as this event is scripted.
Notably, this scene was featured in the "Sprawl" teaser trailer for Dead Space 2 and official screenshots.
Several Fleeing Civilians
After the explosion in the apartment blocks off entrance to the lobby, several survivors can be seen fleeing to a hallway. Another survivor on the floor is seen holding onto a corpse near an Infector and sobbing while a nearby woman holding her gut stumbles out of the lobby. An additional three survivors can be seen sprinting into the hallway, one of them looking back at the lobby, two more survivors coming in from the right, one holding his arm, and three survivors seen running off in the hallway at a distance.
After the gate closes, shadows of more survivors running through the corridor can be seen indefinitely until the player leaves the area.
- Note: It is still possible to kill the Infector, and grab its corpse with Kinesis. Should the player not interfere, the infector will turn a corpse into a Slasher, but they will not attack the man sobbing. This certainly was an oversight by the developers, since there is no reason for the Slasher to refrain from attacking the man.
Notably, this scene was featured in the "Sprawl" teaser trailer for Dead Space 2.
As Isaac ascends in an elevator in the apartments, the elevator blacks out and comes to a halt. Someone shouting is heard outside the doors, shouting and running, which open halfway between floors, allowing a survivor on the other side an attempt to crawl in through the small gap in the doors. However, a Slasher impales him in the chest and sprays the elevator's floor with blood as the elevator begins working again; the last sight of the survivor is him being dragged away around the corner by the Slasher.
You can not save the man due to Isaac's reaction to the man's death. If Isaac aims at the area where the slasher came through (or any area) and tries to shoot the slasher's arm right before it impales the man, he will gasp in a shocked manner while holding his left hand up to his face (front of suit visor) appearing to hide the man's fate from Isaac's sight.
- Note: This Survivor uses the face of Dan Emmerson, who won the "Get Dismembered in Dead Space 2" contest with his entry,
In the same room as the elevator man is a survivor sitting on the floor. If one looks closely, it's possible to see that his RIG health indicator is dropping fast from yellow to the minimum red, indicating that he is dying from non-visible injuries.
While the elevator doors close before his fate can be seen, he is presumably killed by the Slasher that kills the elevator man. The last we see of him is he shaking in pain, apparently unable to move due to his wounds.
Distant Fleeing Survivors
Fleeing survivors can be seen behind Nolan Stross as he talks with Isaac. On the floors above and below several other survivors will sporadically run into view, being chased by Pukers and Slashers. All of these survivors' fates are unknown though they either escaped or were killed by Necromorphs or even killed when The Sprawl explodes.
After the Leaper attack, Stross leaves the balcony, but more survivors being chased through the corridor are seen indefinitely until the player leaves the area.
- Note: If one is accurate enough, they can shoot the Necromorphs chasing the survivors and they will drop items. The player will eventually pass through this area and will be able to collect them. The Pukers fall down when shot; the Slashers will continue running, but still drop an item as if killed.
Before entering Hallway 405 413, on the left of the balcony where Nolan Stross appears, it's possible to see a woman quickly heading towards a close door. Another woman holding her stomach, injured and stumbling, follows her trying to keep pace.
- Note: If you watch their path to the end, it seems that they are entering the very same corridor Isaac is in, they might be go for an alternative escape path or evacuation center; albeit this probably was overlooked by the developers, as the player is supposed to direct all attention to Stross during his dialogue.
Man Losing His Consciousness
On the floor bellow Nolan Stross there is a man sat against a wall who loses his consciousness and slips on the floor, his RIG indicating that he is still alive. If Isaac waits in the area, some survivors will be seen fleeing from Slashers and ignoring him.
After a some time, the survivors will stop to appear and a lonely Puker will patrol the corridor, also ignoring him, apparently not noticing that he is alive. Even a Leaper who will enter the area by his balcony, undoubtedly seeing him, also will refrain from attacking. The player can kill the Leaper and the Puker, cleaning the corridor from Necromorphs, but the fate of the man remains unknown.
Family On the Run
When Isaac heads into Hallway 405 413, he sees a man and a woman running away from their apartment, but the woman says she cannot leave her mother, and attempts to run back into the apartment. The man says it is too late, and forcibly grabs her by the waist and drags her off. Moments after, the game's second female Slasher attacks Isaac by bursting out of a nearby apartment door. Their fate is unknown and they can't be seen running down the hallway or entering any doors.
The couple's apartment door is left open, Isaac can enter to find the room in shambles, with a ventilation shaft above the bed burst open. When the bathroom is approached, a legless Puker crawls out and attacks. This may have been the woman's mother, but the answer is generally left up to the player's interpretation.
This scene is seen from another perspective in the launch trailer for Dead Space 2. The inside of the apartment can be seen while the couple argues and there is no sign of and elderly woman inside. This suggests that the mother was either dragged by the Necromorphs to the vent above the bed or, in fact, she was the Puker.
- Note: Even if Isaac manages to kill the female Slasher extremely quickly, there will be an invisible barrier preventing you from going any further until the man and woman leave.
Several Unseen Survivors
Throughout the apartment complex, several survivors can be heard in their apartments when Isaac approaches the door. Judging from the sounds, they are presumably killed by Necromorphs or insane people.
- At the same corridor Isaac talks with Stross (see above), one woman can be heard begging someone on the other side to stay away from the door, then suddenly screaming hysterically before being cut off.
- Near the woman begging, as she screams, a male voice can be heard grunting in pain. This suggests that she may have been attacked by an insane man rather than a Necromorph. He is heard continuously until Isaac leaves the area.
- In the following corridor, the same corridor with the couple running away (see above), another couple can be heard near one of the doors. One man screams to a woman "They're coming in through the walls!" before a roar is heard and both of them are heard screaming.
- Also in the corridor where the couple is seen, an elderly woman can be heard crying. It's ambiguous if she is the woman's mother or a neighbor, as she is heard right in front of a locked door with a wheelchair near.
- When walking by what looks like a laundromat you can hear the pounding and muffled screams of a child stuck inside, shaking a washing machine. When the power goes out, the washing machine stops shaking and the child falls silent. Apparently this one was just a hallucination and Isaac is aware about this, as he will ignore the "child" pleading for help just like he ignores "Nicole" screaming at him.
- There is a clearly terrified man who has locked himself in his apartment, warning others that he is armed. Apparently, he mistakes Isaac for a Sprawl Security officer working on the evacuation. He is paranoid and prefers to remain in is apartment instead of trying to escape, making a stand and resisting, even willing to shoot the Security officers should they try to break inside to rescue him.
- At the same corridor of the terrified man, a woman can be heard near the log Titan Part 1, talking frantically. It seems that she also hears Isaac walking through the corridor and tells him to stay away repeatedly, but it's hard to make out accurately what she says.
- At the same corridor the crawling woman (see below), a crying baby is heard as well. Suddenly, the infant's cries stop with no apparent explanation. Some theorize that the crawling woman is the mother trying to reach her child.
Two ships leaving
Right after Isaac exits the washing room where he got ambushed by Necromorphs, a close ship can be seen outside, leaving the station, probably EarthGov evacuating the station. After this, other ship can be seen leaving the station in distance, both getting away seemingly unscathed.
Man Holding an Injured Woman
When Isaac reaches the terrace, a man holding a critically injured woman can be seen on the balcony under where Isaac Clarke came from. The man also seems to be gesturing at a third unseen survivor on the left. Their fates are unknown. If Isaac returns here later on, both (or possibly all three) are gone, with no sign that they were killed or turned into Necromorphs.
Crawling woman behind a gate
After exiting the elevator on the floor with the Family on the Run, the wall to the right of the elevator has a gate lowered to quarantine the area. Behind the gate, apparently not noticing Isaac, is a woman who crawls toward the gate, crying and begging while leaving behind a trail of blood, who then stops and likely dies. If Isaac comes back to this area later on, the body is missing and a trail of hand prints can be seen leading to a broken air duct, implying she was transformed into a Leaper.
When Isaac first enters the waiting room, right before the tram station, a ship will start taking off, but suddenly another ship plunges into it, causing them both to crash into the building, leaving large cracks on the window that Isaac is looking through.
While in the mall, in the same room where Isaac is first attacked by the Pack, a woman can be heard occasionally laughing. There are numerous stores nearby, suggesting that she may be hidden inside one of them.
The laughing sound is not part of the ambiance of any of the stores, since it can be heard even when Isaac is distant from them. It can be assumed that this woman is more likely not a hallucination, but someone who succumbed to Dementia.
Later, during Chapter 6, Isaac will pass by this same corridor right after meeting Ellie. The corridor has corruption growing and the laughing is not heard anymore, suggesting that she died in the meantime. It is also possible, through unlikely, that this woman in the same woman who hugs a Crawler in Chapter 6, since it's a nearby area.
First attack from the EarthGov Gunship
An EarthGov Gunship sent to kill Isaac is encountered twice in the chapter. Firstly, when Isaac reaches the main atrium of the Cassini Towers, the Gunship will fly over a large window and spot Isaac. For unknown reasons, it will not attack Isaac this time, even if the player stand still in plain sight.
After this first glimpse of the Gunship, when Isaac reaches the main entrance of the Church of Unitology, the Gunship will suddenly appear opening fire through a stained glass, causing a vacuum. The Gunship will stay in the area and keep shooting at Isaac, causing damage until he enters the church.
Daina Le Guin and her Assistants
Upon finally reaching Daina's safehouse, her assistants proceed to ambush Isaac, grabbing him from both sides and holding him. She proceeds to explain why she, a Unitologist, wants him - to help make more Markers and spread "Glorious Convergence". However, just as she begins preparations to take Isaac to the shuttle, one of Tiedemann's gunships managed to spot them down and begins firing at the windows - blasting one of Daina's arms off and then cutting her in half. What's left of her is then sucked into the vacuum of space, so even if she somehow survived being torn to pieces, she didn't last long.
Daina's helpers, two men who are presumably Unitologists, help keep Isaac held as she talks to him. When the gunship arrives and starts firing, the right assistant is decapitated in the chaos, and as everything begins to be sucked into space, the left assistant tries to cling onto Isaac but is quickly kicked away and sucked into space.
Second attack from the EarthGov Gunship
The Gunship encountered in Chapter 3 is once more encountered at the end of Chapter 5, killing Daina and her assistants. The Gunship is finally destroyed when Isaac is being chased by the Tormentor, as Isaac shot the Gunship's fuel canisters.
Ellie Langford appears
Isaac first meets Ellie during his second visit of the Concourse. She is holding ground behind a welded mesh blocking the elevator used by the player in Chapter 3. When approached, she threatens Isaac and refuses to join him. She does, however, allow Isaac to use the elevator after she does, but not before warning him not to follow her.
This scene is seen from a different perspective in the launch trailer for Dead Space 2. It is shown that Ellie's RIG indicates half health during this sequence.
Woman Hugging a Crawler
When Isaac enters Titan Elementary, he walks by a nursery window with a woman suffering from dementia on the other side. The woman, looking at something in the corner of the room says "Come to momma!" and a Crawler emerges from under a table, slowly making its way towards her. As she kneels down, the Crawler crawls into her arms, its grotesque anatomy causing its head to face Isaac as he looks on. As the mother gently cradles her infected baby, it suddenly screams, and then explodes, taking both of their lives and drenching the viewing window with their remains. After this, Isaac has his first fight with the Crawlers in the next room. This is one of the few times a survivor (mentally stable or otherwise) acts positively to a Necromorph, and also proves that Crawlers can self detonate at will.
Some time after the first fight against the Crawlers, someone can be heard screaming in the distance only for it to abruptly stop, the survivor presumably killed.
On the Bridge of the USG Ishimura, at the room with the escape pods outside the Captain's Nest, two voices can be heard faintly singing Twinkle Twinkle Little Star. It can best be heard by standing on or near the elevator platform.
Judging by the large amount of hallucinations Isaac is having inside of the USG Ishimura, it's likely that these voices are hallucinations as well. However, the log Cursed Ship shows that there were workers repairing the ship before the Necromorph outbreak, opening the possibility that these voices are from remaining survivors who became insane with the Marker's effects. The multiplayer map Escape further shows that even a Security Team was there before.
Upon entering Government Sector, Isaac encounters a firing squad style line of security officers, with riot shields and Pulse Rifles. They demand Isaac to disarm immediately, and open fire in seconds. The troops are later wiped out when Isaac cuts the power, letting the Necromorphs into Government Sector. The riot line, which would have been effective against human assailants, could do nothing to prevent the massacre of the entire sector. The Security Officers were then killed by a charge of thousands of Pukers, Slashers, Pregnants and even the Ubermorph.
Interestingly, Isaac is unable to fire at the officers: if attempted, he lowers his weapon instead. Isaac can be killed by the Sprawl Security Officers at this point in the game. If Isaac approaches them after the first warning, they will start shooting and throwing grenades at him, which will partially dismember Isaac.
Screaming during the Necromorph invasion
After the log You Bastard plays, if the player waits in the area near the unpluged Power Cell, the Necromorphs can be heard continously roaring along with some human screams. Those human screams will quickly decrease as Isaac descends to the lower room, and will completely vanish when he leaves the security checkpoint to the Project Entrance.
Distant human screams can be heard randomly through the first half of the chapter as part of the ambience. Those are more likely to be real rather than hallucionations, meant to represent the Necromorphs swepting the facility from any remaining survivors. From the bridge to the Marker Lab onwards, the Government Sector falls silent.
Scientist killed by a Slasher
Right after the security scan where Isaac has to use the RIG of Lars Nordstrom, inside the Analyzation Lab One, a long roar is heard followed by a male scream. Further ahead a Slasher is spotted running to a vent, leaving the corpse of a researcher behind, suggesting he made a victim right before Isaac's arrival.
Security officer dragged to a vent
When Isaac leaves Lab One, in the short corridor before the Project Annex, another roar is heard followed by a fainted human voice. Briefly upon entering the room the corpse of a security officer will hang from a vent and fall headless, suggesting the officer was just beheaded by a Necromorph.
The corpse is in front of a supply room, suggesting that he may have tried to hide inside and failed to do so because it needed a Power Node to unlock. If Isaac unlocks the room a lone Divider will burst from another vent and attack, possibly being the Necromorph who killed the officer.
Battle inside the Data Monitoring room
After dodging the lasers in the Marker Reconstruction chamber, Isaac will come across a hallway leading to the Data Monitoring room. If you wait a little before opening the door, human screams and Necromorph growls will be heard. Entering the room will only reveal corpses of slashers and security officers.
Hans Tiedemann in person
Tiedemann contacts Isaac throughout the game but finally is confronted in front of the Marker in the final chapter. Utilizing a Javelin Gun, Tiedemann almost kills Isaac. Isaac narrowly escapes death and disarms Tiedemann before proceeding to kill him with his own gun.
EarthGov Gunship rescue
This is the only survivor encounter on the multiplayer mode from Dead Space 2, introduced in the Outbreak Pack free DLC. During the mission of the map Concourse, a team of four Titan Security officers must send a distress signal to call an EarthGov Gunship being used for rescues, before they are overrun by the Necromorphs entering the area.
If the human team succeeds, the final cutscene shows the Gun Ship approaching to take them. The officers probably were then taken to the Government Sector, as, eventually, Tiedemann ordered all the remaining squads to fall back to the Government Sector.
According to the map's description, multiple Gun Ships were being used to rescue survivors and that was just one of them. Thus, it’s unlikely that this Gun Ship was the same one destroyed by Isaac, the same one used by Victor Bartlett or the same one found by Ellie Langford.
The demise of Colin Price
Colin Price was a member of Gabe Weller's security team. Gabe met him in the mines. Price is badly injured and looked down at Gabe from a platform above him. He told him that he locked all of the doors, but explained that the Necromorphs are coming through the vents. After he said that, he turned around and made several moans and grunts. By the time Gabe reached him, an Infector already turned him into the game's first Twitcher. It is impossible to save him.
Victor Bartlett in person
Victor Bartlett was the leader of Security Team Alpha. After his team got slaughtered, he was given orders by Tiedemann to exterminate all of the key subjects including Gabe's wife, Lexine. Bartlett is barely able to fight through the waves of Necromorphs until he reached Lexine where he is incapacitated by the two Oracles who abducted Lexine. Once Gabe reached Lexine at the shuttle, Bartlett ambushed him with a live grenade. It went off, killing Bartlett and severing Gabe's right leg where he soon succumbed to his wounds.
In the overlook of the operation room in the hospital, a loud banging can be heard. When Gabe took the elevator down to the main operating section, he saw a man with a bandaged head banging his head against the window much like the one from the original Dead Space. The man collapsed out of view as Gabe approached the window. When Gabe entered the operation room, the man laid in the same spot, but as it turned out, he was torn in half at the waist. A blood trail led from his now dead upper half to his severed legs which still lied in the center of the room. Oddly enough, his RIG is blue and at full health, even though his legs are severed. Once he died, it quickly changed.
Lexine Weller abduction and escape
Gabe encountered his wife for the first time when he is standing over the cell where she is being held hostage by Victor Bartlett. After Lexine called out to Gabe, two men appeared, incapacitated Bartlett and took her away.
Two mysterious men (Oracles) who tried to escape with Lexine and her unborn child. They are unnaturally calm concerning the situation around them. Weller chased them throughout the hospital, nearly catching them several times. They are killed by the Infectors which are feet away from their escape shuttle and turned into Twitchers who are in return killed by Gabe.
Fodder's victim leaving a door
The names of all the Mule crew members are revealed in logs, but it's impossible to tell who he is. He was also one of the last S.C.A.F. officers to die during the disastrous expedition on Tau Volantis.
Countless ships on the sky
During the first half of the chapter, civilian ships can be seen crossing the sky through the windows indefinitely. Presumably, those are people living their normal routines before noticing what was happening, and later, people trying to escape from the terrorists.
As the chapter progresses with the Circle attack on the New Horizons, less and less ships will be seen trafficking. By the time Isaac and Carver reach the rendezvous point of the extraction team, even before the Luna Marker is activated, there are no more ships on the sky, indicating almost all active ships as well as the evacuators leave as soon as the Circle started their onslaught.
When walking by the Red Moon Apartments, a baby will be heard crying followed by people mumbling, presumably the toddler's parents. A dog barking can be heard as well in another part of the corridor, but their owner is nowhere to be heard.
Bystander executed by the Circle
Shortly after leaving the sewers, on the alleys before the freeway with automated a.i. vehicles, an Unitologist Soldier is heard asking a bystander woman if she saw Isaac Clarke. The woman answers that she didn't noticed anyone like his description and tries to run, but she is shot right after turning around. She falls on the floor crawling in pain and dies.
After her death, her corpse becomes a solid object and cannot be moved. Isaac and Carver will also refuse to shoot her corpse, apparently believing that she could be alive or out of frustration and grief for failing to protect her.
EDF Soldier at Danik's mercy
By the time Isaac and Carver arrive, there is a last member of the extraction team kept alive as a hostage. He is executed with a shot on the head by Danik himself when Danik sees that his targets have been subdued, rendering the hostage useless.
Man behind the closing gate
Right after leaving the elevator to the commercial area of the DredgerCorp Building, a man is heard moaning. He is found near, fallen in the floor, trying to stand up and reach a closing gate.
He apparently dies from his wounds, but Isaac and Carver will refuse to shoot his body, just like the bystander woman from earlier. There is an audio warning playing on the corridor informing that the place's AI detected someone wounded and that a medical team is supposed to be on the way, indicating that it's possible that he is still alive. If Isaac and Carver return to this area later, he (or his corpse) will have disappeared.
Couple on the run
On the same corridor with the dying man, a man and a woman can be seen running in despair, briefly looking behind. There is no way to follow them, since a gate will close before they can be reached.
This scene may have been an Easter egg nod to the couple in Dead Space 2, since they look similar. Theoretically these could even be the same couple if they survived the Titan Station outbreak, only to see and run through another massive outbreak.
Slasher Victim at Washington Station
Upon entering the Washington Station, a woman can be heard screaming. Upon turning around the stairs, she can be seen being attacked and killed by a Slasher behind a closed gate, while a second Slasher watches.
Presumably, she was trying to get on the automated trains to move around faster looking for a way to escape from the lunar colony. There is nothing the player can do to save her from the Slasher, since the time for action is insufficient.
Along with Locke and Rosen, there is a third pilot assigned to the USM Eudora. When the crew mistook some automated mines as distress beacons and approached them, the pilot was sucked in the vacuum of space with the explosions that followed.
This is the first member of Norton's team to die after arriving on Tau Volantis' orbit. He is not even directly mentioned after this, and his name is never revealed.
Chapter 3 onwards
The Survivor encounters are minimal in Dead Space 3. As the only populated area visited by the player is the Luna Colony, during Isaac and John Carver's escape from the Circle. After this point, most of the "survivors" encountered are either Circle members (Danik), Robert Norton and the members of Ellie's crew.
The pre-recorded messages of Tucker Edwards on the Sovereign Colonies ship, the CMS Terra Nova gave the player the impression that the man managed to survive on the ship in spite of the two hundred years that passed. However, reaching the top of the Conning Tower revealed that he committed suicide during the events of the Necromorph outbreak on Tau Volantis.
While on the surface of Tau Volantis, the player can encounter the lone Unitologist soldiers who immediately committed suicide when approached, either by gunshot or slitting their own throats. Arriving to the Dissection Hangar, Isaac and Carver came across the small squads of Circle members being ambushed and killed by the Necromorphs while some of them that are being the recently deceased members are brought back to life by the Swarmers. On the return trip through the chamber that housed the giant drill, four soldiers can be witnessed conducting a short ritual before cutting their own throats and killing themselves.
During the first chapter of Awakened, Isaac and Carver will encounter the surviving members of the Circle cowering in corners and on tabletops. They lost their minds and are driven into a highly delusional & unresponsive state by the signal of the Brethren Moons. They rocked around in a fetal position, repeating the phrase, "They are hungry, they are coming". Others immediately committed suicide by either slitting their throats or shooting themselves.
Upon arrival at the Terra Nova, a member of the Circle, Randall Carr who did not succumb to dementia can be heard talking over the PA until he is caught by the Cult Leader and killed. Carr mentioned several other members of the Circle who did not succumb to dementia, but their fate is not covered. They are killed by the Necromorphs, hunted down by the new Cult members or are forcefully inducted into the Cult.
- In all the games, the survivor NPCs often are edited models from the Slashers or from scenery corpses.
- Every survivor encounter is a strictly scripted event. Unless it is scripted to happen, any present Necromorph will ignore the NPCs and attack only Isaac. Also, even in situations were the player can kill a Necromorph before he attacks a NPC, the NPC will die the same way.
- This is more noticeable in Dead Space 2, with the asylum patients at the beginning and with the fleeing civilians in Chapter 2. No matter how long the player waits in the area, the Necromorphs will not attack the idle civilians.
- In the game files of Dead Space 2, there are three unused textures for civilian children NPCs. There are also textures for three adult civilians nowhere to be seen in the game.
- During the chapter 5 from the first Dead Space and during the chapter 6 from Dead Space 2, Isaac will revisit areas he had passed in a previous chapter and will find corpses that weren't there before. Those presumably were people alive by the time of Isaac's first passage, but that are never encountered or heard despite being near.
- One popular fan theory is that Isaac may have actually encountered some of them, but saw them as Necromorphs due to his dementia; some of those human corpses will appear at the same spots Isaac fought "Necromorphs" during his first passage. This theory is supported by other characters who confirmly hallucinated living people as Necromorphs, such as Nolan Stross, Gabe Weller and Sam Caldwell.
- On Aegis VII, Isaac can hear a rather strange chanting in the final room before the Marker pedestal. This certainly was just a hallucination. There are no survivor encounters in the Aegis VII Colony; practically anyone who wasn't killed made for the Ishimura, unknowingly bringing the lifeform onto the ship. If there were survivors on the planet, the impact from the chunk pulled would have certainly destroyed all life.
- The explosion that destroys the Site 12 Marker and Titan Station likely killed all remaining survivors on the Sprawl. Those who survived were evacuated prior, during the outbreak under the orders of Tiedemann. Given that evacuations were taking place around Titan Station during the outbreak, a lot of civilians probably escaped the Sprawl and revealed the existence of the Necromorphs to the public. If this is true, then most of humanity would have been aware of the Necromorphs by Dead Space 3.