死亡空间中文维基
死亡空间中文维基


即便在它们‘升华’之后,仍有少数可以辨认。
——查勒斯·默瑟博士[1]

斩杀者尸变体中最常见的形态。虽然单独行动时相对较弱且反应迟缓,但当它们成群出现时,会构成严重威胁。

概述[]

上仍穿着宿主的衣物的斩杀者。

USG石村号上仍穿着宿主的衣物的斩杀者。

斩杀者由单具人类尸体转化而成,是典型尸变体爆发中最常见的形态。其名称来源于特化的双臂,这些手臂上长有锋利的骨刃。这些骨刃有时是由宿主的原始手臂改造而成,有时则是从肩胛骨或背部肉瘤中生长出的全新附肢。这些刀刃不仅是斩杀者的主要武器,也被用作稳定身体的工具。结合斩杀者的蛮力,这些刀刃能够轻易肢解大多数受害者。

上遭遇的不同斩杀者变体的概念图。

泰坦空间站上遭遇的不同斩杀者变体的概念图。

除了刀锋附肢外,斩杀者还拥有一对下部手臂。在某些情况下,这些手臂似乎是宿主的原始手臂被挤压在身体两侧,或是突变的肠道;而在其他情况下,这些手臂则是从暴露的腹腔中伸出的细长退化肢体。这些肢体用于保持平衡,使斩杀者在使用骨刃攻击时即使失去下肢也不会倒下。这些肢体虽然脆弱,但在某些情况下会被用来压制挣扎的受害者。

在面前被杀死并转化为斩杀者。

弗兰科·德利尔艾萨克·克拉克面前被杀死并转化为斩杀者。

通常,斩杀者的足部骨骼会融合并延长,脚跟骨几乎与脚底平行延伸,形成一个尖锐的支撑点以帮助平衡。这种改造后的足部可能有助于尸变体快速爬行或奔跑,但在行走时会导致步态不稳。因此,斩杀者似乎需要不断挥动其刀锋附肢作为平衡配重。

在《死亡空间3》中,木乃伊化的斩杀者拥有多对腹部附肢(如在塔弗兰提斯轨道上的CMS罗阿诺克号上所见),这些附肢可以在原始下肢被切断后作为“备用”腿,帮助它们在地板上向目标移动。

三只斩杀者。

三只斩杀者。

斩杀者会根据情况发出不同的声音,某些声音指示特定动作。未发现玩家的斩杀者会定期发出咕噜声和窒息声,并在悄悄接近毫无防备的玩家时发出类似声音。发现玩家后,这些声音会伴随着威胁性的低吼和咆哮。开始冲锋时,斩杀者会发出一声咆哮,整个冲锋过程会持续愤怒且有节奏的喊叫。了解这些声音可以帮助玩家在看见斩杀者之前判断其状态,从而做出相应反应。大多数不同类型的斩杀者都有其独特的声音,区分这些声音对于识别玩家正在对抗的具体形态至关重要。

变体[]

强化斩杀者的特征是其斑驳的黑绿色组织、发光的眼睛以及体内寄生的蛆虫。这些尸变体比普通斩杀者更具抗打击能力,同时在战斗中更为强大和凶猛。与普通斩杀者不同,强化斩杀者在外观上高度统一,宿主的个体特征在感染后几乎完全消失。在《死亡空间》初代中,强化斩杀者的刀锋附肢看似瘦弱,但腿部依然强壮。而在《死亡空间2》及后续作品中,强化斩杀者的四肢(包括手臂)整体显得更加粗壮。 首次登场与后续出现

艾萨克·克拉克在《死亡空间》第2章末尾首次遭遇强化斩杀者。他目睹了死亡的本杰明·马修斯船长被感染者转化为强化斩杀者的过程。自此之后,强化斩杀者在《死亡空间》系列中频繁出现,成为最常见的“强化型”尸变体之一。它们还出现在以下作品中:

  • 死亡空间2
  • 死亡空间2: severed
  • 死亡空间3
  • 死亡空间:撤离
  • 死亡空间(移动版)
  • 死亡空间2023

幻影斩杀者变体出现在《死亡空间2023》的新游戏+模式(New Game+)中。其显著特征是全身呈现黑红色,并拥有发光的红色眼睛。它们是所有斩杀者中最耐打的,需要比强化斩杀者多一倍的攻击才能被击杀。与大多数斩杀者不同,幻影斩杀者即使失去一条腿和一只手臂仍能存活,但若失去两条肢体并移除头部,则会被彻底消灭。 在非新游戏+的流程中,仅有一只幻影斩杀者会在完成支线任务“预谋医疗事故”(Premeditated Malpractice)后立即出现。而在新游戏+模式中,幻影斩杀者与幻影伏击者和幻影跃袭者一样,出现频率极高。

战斗对策[]

《死亡空间》,《死亡空间2》,《死亡空间3》[]

  • 失去双臂后,斩杀者会立即死亡。
  • 失去一条腿会严重阻碍斩杀者的移动能力,使其成为更容易攻击的目标。它必须抬起并稳定双臂才能重新开始移动。如果失去双腿,可以通过切断一只手臂或射击身体一次来杀死它。
  • 最有效的击杀方法通常是先切断一条腿,再切断一只手臂。假设没有其他情况,斩杀者几乎不可能在失去一条腿和一只手臂后存活。
斩首对阻止斩杀者几乎没有效果。

斩首对阻止斩杀者几乎没有效果。

  • 上述策略同样适用于强化斩杀者,但由于它们更耐打,切断腿部后,最佳射击位置是肩颈之间。
  • 如果斩杀者的腿部有装甲,射击腿部将无效。
  • 斩杀者一旦与玩家之间有开阔空间,通常会开始冲刺。这通常伴随着愤怒的吼叫声。建议在面对冲锋的斩杀者时使用静态模块,尤其是在《死亡空间3》中,它们的冲刺速度是前作的两倍且更为频繁。
  • 斩杀者有时会在被肢解后(尤其是失去双腿时)装死,并在玩家转身、靠近或攻击它时发动突袭。如果斩杀者装死且玩家拥有遥动模块,可以利用这段时间找到尖锐物体(如斩断的骨刃)将其击杀。此外,如果无法吸取其尸体,说明它仍具有活动能力。
  • 部分斩杀者不会直接冲锋,而是跳入附近的通风管道(避开危险),移动到离玩家更近的出口并突然袭击。在有多个斩杀者的房间中,需警惕通风管道的位置,远离它们并注意管道内的持续撞击声。
  • 斩杀者有时会采取防御姿态,蹲下并用双臂保护头部。虽然这会使其目标变小,但也会减慢其移动速度并阻碍其冲刺能力,为玩家提供更充裕的时间瞄准其肢体。
  • 任何武器都可有效对抗斩杀者,但使用何种武器取决于同时遭遇的数量。1-3只:等离子切割器脉冲步枪足以应对。大量斩杀者或强化变体:建议使用高伤害或范围伤害的支援武器。
  • 使用线性枪的主射击模式时,一个有效的策略是瞄准斩杀者的肩部区域。发射的激光宽度可同时伤害双臂并可能击中头部,从而使用一发弹药造成大量伤害甚至直接击杀。
  • 不建议连续使用近战攻击。斩杀者会格挡或无视第一次攻击后进行反击。可使用静态模块辅助。在《死亡空间2》中,斩杀者不会格挡近战攻击,但除非配合静态模块,否则仍不建议连续近战,因为他们不会像《死亡空间1》里被踉跄。
  • 如果同时遭遇斩杀者与 感染者,先解决感染者。
  • 切断斩杀者的手臂通常会使其踉跄后退,为玩家提供几秒钟时间重新装弹或调整位置。也可利用这段时间用遥动模块抓住其骨刃投掷回去,可直接击杀或将其击倒在地(取决于难度和斩杀者类型)。
  • 使用物体可以一击杀死斩杀者。利用此方式节省弹药或快速处理一小群敌人。
  • 在《死亡空间3》中携带默认配置力场枪作为次要射击模式的武器非常有用。斩杀者对击退效果极为脆弱,即使未升级的力场枪也能将其击飞,为玩家争取瞄准时间并节省弹药。
  • 同样在《死亡空间3》中穿越塔弗兰提斯地表的开阔区域时,注意冰面上的移动波纹,这是斩杀者挖掘接近的明显迹象。如能预判可在其行进路线上放置地雷,当其破冰而出时引爆,通常能直接击杀。

《死亡空间:撤离》[]

  • 切断一条或双腿会使斩杀者爬向玩家,但通常需要切断双臂才能彻底击杀。
  • 近战效果很差:无限弹药的铆钉枪更为实用。


Death Scenes[]

  • The Slasher will grab Isaac with its limbs and latch onto his neck with its jaws. If the action sequence is succeeded, Isaac will push the Slasher away and punch its head off with his weapon. This is not a guaranteed kill unless the Slasher is heavily damaged. Should the action sequence fail, the Slasher decapitates Isaac and throws his corpse to the ground before proceeding to gnaw at his headless body.
  • In Dead Space 2, the Slasher will do exactly the same move, however it now splits Isaac's body whenever it succeeds in finishing him off.
  • If Isaac runs out of health when hit by a Slasher's scythes, whatever part of him is hit will be dismembered and he will be killed instantly.
  • Some Slashers in Dead Space 2 and Dead Space 3 grab Isaac and begin to stab him in the shoulder. If the action sequence is failed it stabs him in the throat and leaves him to die from blood loss, leaving his body intact. If the action sequence is succeeded, Isaac rips off one of the Zealot's scythes and stabs it in its side. Occasionally, this death sequence will not cause Isaac's EKG monitor to flatline.
  • When Isaac is still in his straitjacket at the beginning of Dead Space 2, a Slasher will leap out of a wheelchair and pounce on him, triggering an action sequence. If successful, Isaac will kick the Slasher into a door as it closes, crushing it. If failed, it will decapitate Isaac by stabbing his neck multiple times.

琐事[]

  • The Slashers in Dead Space 3 have a new design. Being made from the corpses of Tau Volantis's former colonists and various bodies found on deserted spaceships, these Slashers look more like mummified corpses compared to the fresh flesh texture of previous versions. These Slashers are also capable of fast quadrupedal movement, similar to the Twitchers in Dead Space 2.
  • For some reason, the EarthGov Slasher in Chapter 1 of Dead Space 2 when you first get introduced to the Stasis Module insta-kills the player if they don't stasis it in time.
  • The Enhanced Slashers in Dead Space and Dead Space: Extraction seem to share the same body model as the so-called "Engineer Slasher" variant.
  • Shooting off a Slasher's head will prevent it from using its bite grapple, but shooting an arm off of an Enhanced Slasher will not prevent it from using its stabbing grapple on Isaac.
  • John Carver's son Dylan was transformed after he was killed by Jacob Arthur Danik. However, instead of turning into a Pack Necromorph like children of his age, he became a Slasher with a smaller frame and no abdominal hands.
  • In Dead Space 3: Awakened, Isaac and Carver encounters Captain Robert Norton's eventual Slasher transformation as they attempt to backtrack towards the Unitologist shuttle.
    • The Norton Slasher has a unique model that clearly shows who it previously was and boasts a rather ridiculous amount of hitpoints even compared to Enhanced Necromorphs (almost 2.5x that of an Enhanced Slasher), easily becoming one of the toughest, if not the toughest, non-boss enemy fought in the entire game.
    • Despite dying on the cliff's outside the Dissection Hangar, Norton's Slasher had somehow managed to travel a long distance to the entrance of the Archaeology Warehouse, where he met his second and final demise.
    • After the sequence with Isaac shooting Norton to death, it is possible to completely dismember his corpse. As this would normally prevent Necromorph transformation, it is likely that the developers simply overlooked this fact and programmed it as if the player had left Norton's corpse alone and intact.
  • Some Slasher variants are able to bite Isaac while possessing only their upper jaw. This is most visible on Enhanced Slashers (all versions) and is likely an oversight.
  • In Dead Space 2, there is a glitch in Chapter 10 where a Slasher will appear on top of the Centrifuge Cooling Tower.
  • Although Slashers do not require their heads to live, they seemingly still require the use of eyes to see. A Slasher with its head cut off will swing around wildly towards the player rather than charge at them.
  • Slashers rarely ever use their original human or "abdominal" arms. In fact, in all of the games thus far, there are only a few instances of this. In Chapter 1 of Dead Space, after the ride down the elevator, you'll enter the room where you get the Plasma Cutter. Behind the locked door is a man getting mauled by a Slasher, with the abdominal arms holding the man in place. In Dead Space 2, when Franco Delille transforms into a Necromorph, he uses his original human arms to hold Isaac when he attempts to attack Isaac. In other media, an instance of Slashers' use of their abdominal arms is in Dead Space: Martyr. When Altman is attempting to climb the ladder, the Slasher chasing him uses these arms to climb after him, still swinging its other scythe-like arms at him. In another example of this, a Slasher used its abdominal arms in Dead Space: Downfall to grab Ramirez when it was attempting to kill him and in Dead Space: Aftermath where a Slasher snaps the neck of one of its victims with them.
    • It should also be noted that throughout the Dead Space games, if the player is observant they will see that Slashers with amputated legs will use their abdominal arms as a means to help propel them across the floor, serving as backup legs.
  • In Dead Space 2, the severed blades of a Slasher (or any Necromorph) can be rotated 90° by pressing the secondary fire button while being lifted by Kinesis. This, however, does not affect the speed nor damage of the projectile. This is likely to be an error, or that the blades partially use the same scripting as the Plasma Cutter.
    • This is the same case for Crawlers' dead bodies, however they will just tilt to the side slightly.
  • On Tau Volantis, Slashers can move under the snow and pop out to attack Isaac and Carver with surprise. This can be avoided by seeing ripples on the surface.
  • Even though Enhanced Slashers are made from decayed flesh, Challus Mercer's fresh body was transformed into one nonetheless. The same goes for all other bodies transformed on-screen in Dead Space.
  • A "Basic Naked" Slasher was seen being sliced with a hydraulic engine weapon in the launch trailer for Dead Space 3, even though none are fought in the game at all.
  • In Dead Space 2, during the chase with the Ubermorph, when you kill an Enhanced Slasher before they die you can hear them yell "NO!", seemingly a result of Isaac unlocking the Marker's codes using the Noonlight Diagnostics Machine.
  • The presence of Enhanced Slashers in Dead Space 3 is unusual, due to the fact the frigid temperatures of Tau Volantis would most likely prevent any kind of flesh rotting, Necromorph or not. Opposite this, the Slashers aboard the S.C.A.F. flotilla orbiting the planet seemed to avoid becoming Enhanced Slashers by mummifying their bodies in wait. It could also be that these Slashers turned enhanced because the original host died inside a building protected by the rigid temperatures of the planet and then when turned they managed to make their way outside.
  • In Dead Space Mobile, the player can encounter a more powerful black-colored Slasher with red eyes in the final levels.
  • Slashers do not make an appearance in Dead Space 3: Awakened (besides the Norton Slasher).

画廊[]

DeadSpace 2 - Title
死亡空间中文维基 has a collection of images related to 斩杀者 on its Gallery page

Dead Space (2023)[]

Dead Space (2008)[]

Dead Space: Extraction[]

Dead Space 2[]

Dead Space 3[]

Dead Space (mobile)[]

来源与注释[]

视频[]

Dead_Space_Slasher_Necromorph_Sounds_HD

Dead Space Slasher Necromorph Sounds HD

Dead_Space_Enhanced_Slasher_Necromorph_Sounds_HD

Dead Space Enhanced Slasher Necromorph Sounds HD

Dead_Space_Female_Slasher_Necromorph_Sounds_HD

Dead Space Female Slasher Necromorph Sounds HD

Dead_Space_Slasher_Variant_Sounds_HD

Dead Space Slasher Variant Sounds HD